Category Archives: digital publishing

Starlit Ruins – Published @ Smashwords

Sailor Rifts lives on in eBook form as Starlit Ruins, a free download at Smashwords. Maybe I’ll just answer the questions I think you’ll ask, right now?

What is it?
Palladium Rifts and I have a history. It was my first experience with intense story feedback; facial expressions are powerful indicators. So I used my fandom to lead them through a rescue mission of no less than the Bishoujo Sailor Senshi. This is that ‘infamous’ fanfiction novel I called a darkfic, back then.

Why re-release it now?
It kept nagging at me. Really. Over the course of two years I worked at it in fits and starts. I’d pour over a chapter and tear apart some dialogue here, realize I used “realize” far too often. I made all kinds of mistakes one does, inexperienced. It wasn’t done right, or justice.

Where can I get it, how much does it cost?
It’s free. You can download it from Smashwords directly, or from iTunes, the Kindle Store and more. Follow the link and grab your copy in your preferred format.


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Filed under digital publishing, fiction, freebies, marketing, novel, science fiction, writing

Writing, Music, Reviews and HonestGamers.com

Where have I been since the beginning of the month? Waiting for Paypal, mostly. Nonetheless, I’m back, and I’ve been busily writing, studying, working on music and reviewing games. Here’s a breakdown with links (which open in a new window):

Reviews

Kirby’s Epic Yarn (Wii)
The Wii was never a doomed platform; it sparkles with possibility and is home to some of gaming’s most iconic motion controls. Well, the controls that people actually enjoyed. Masahiro Sakurai took the road less traveled, however: There are no motion controls in Epic Yarn. [Read More @ HonestGamers.com]

Chocobo Racing (PSX)
About the last thing I expected from Chocobo Racing’s stuttery menu was a thoroughly enjoyable story mode and racing well tuned enough to warrant many playthroughs. And competition with friends. And more playthroughs. Chocobo Racing could have one of the best story modes of any racer I’ve ever played. [Read More @ HonestGamers.com]

Final Fantasy IX (Steam/Windows)
There’s a monkey in 18th century finery who’s going to try and steal your heart, but not before Vivi clambers into it. Romance is the language of Final Fantasy IX, and a happy-go-lucky attitude is its vehicle. IX is Shakespearean in more than its presentation; after the consequences of war, genocide and the subjugation of races are the stage for presentations of human truths and nature. [Read More @ HonestGamers.com]

Music

Remasters at Soundcloud
I’ve been remastering a selection of classic tracked mods for an upcoming album, and posting the pre-release results on Soundcloud. 1998: Sailor Rifts HD sounds pretty good …. pretty much the way I always thought it should sound, but could never accomplish with an eight channel module. I’ve released the aforementioned and: T2K Sugar & Spice HD and Cold Effects HD. [Hastypixels @ Soundcloud]

Writing

Sliver of Light
Still in progress and week by week the manuscript nears completion. If there’s any development, you’ll see it here first. My Patreon’s a little on the quiet side, but I’m still working on what to make “exclusive”. In the mean time, I’m just doing what I do. Once again, thank you for your links, feedback and time!

Be safe, friends.

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Filed under digital publishing, gaming, marketing, promotion, review, trideja

1000 copies and a new manuscript.

So it’s been two years since I self published Every One Fight, Bold Curves, A Thief at the Gala and Sector Bomb. How have my books fared?

Not too badly.

Between them all, just short of 1000 copies have moved across the digital storefronts through which Smashwords distributes my works. I probably avoided looking at those numbers because it’s not a comfortable thing to do. They’re not hundreds of thousands, not even tens. I’m not disappointed.

Consider that there’s been zero dollars spent on my ad campaigns for these books, which were short lived and social media fixated, er … centric. That’s actually a lot of books, and some of you actually keep them in your library. Thank you.

Anyone who follows me here, or on Twitter, may or may not know how much work I’ve been putting into Sliver of Light. I canned the blog “Cobalted” because I needed to rework it, and because I plan to sell it. That’s right, I’m fishing for an Editor. Those sales numbers confirm my suspicion: I’m good, but unrefined.

Like a piece of coal, you know, I need to be compressed … probably a lot … to bring out the inner gem. Oh, that’s … yeah, not inner gem. Lesse … I need to be put under pressure to bring out my best work. I won’t do that to myself; other writers might but I’m not one of those. That’s okay, because I’m also not clinical enough about my own work.

Editors play an important role in the writing world, and they will as long as we write. So, my submission goes out tomorrow to the first publisher on my submissions list (which admittedly is more in my head than it is recorded anywhere). I’ve been updating my Patreon page more than this blog, so be sure to check that out and consider supporting my work if you’re interested.

The numbers say you are, and I like that they are numbers.

While I’m here, I’ll pass along the word that I’ve been game reviews for HonestGamers.com for six months now. I’ll cross post an article about ChronoTrigger as evidence … it’s a nice community and the readership is respectable. What have I covered? Well…

Front Mission Evolved (PC) – Read
Dust: An Eylsian Tale (PC) – Read
Audiosurf (PC) – Read
Audiosurf 2 (PC) – Read
Chroma Squad (PC) – Read
Final Fantasy: Mystic Quest (SNES) – Read
Final Fantasy IV (PC) – Read
Rogue Legacy (PC) – Read
The Ninja Warriors (SNES) – Read
Half Life 2 (PC) – Read
Skyborn (PC) – Read
Stardew Valley (PC) – Read
Black Mesa (PC) – Read
The Swapper (PC) – Read
Half Life 2: Episode Two (PC) – Read
Guacamelee! Super Tubro Championship Edition (Wii U/PC) – Read
Half Life 2: Episode One (PC) – Read
Front Mission 4 (PC) – Read
Mighty Switch Force! Hose It Down! (PC) – Read
Transistor (PC) – Read
Sonic & All-Stars Racing: Transformed (PC) – Read
Monster Loves You! (PC) – Read
Chocobo Racing (PSX) – Read

Sorry for the backlog! It’s all for your interest, anyway. Enjoy, and take care of yourself.

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Filed under digital publishing, freebies, gaming, marketing, novel, personal growth, promotion, publishing, review

New book listings … Bold Curves, Sector Bomb and A Thief at the Gala

Haven’t been at it for a while on the writing front, but I’m back again with a few updates, so … here we go:

Bold Curves (link) re-published with new content at the humble price of $1 (minimum).
Synopsis: Aaran has a problem with her other self, and overcoming this individual somehow results in her becoming entrusted with the lives of many who cannot otherwise protect themselves. In a post-apocalyptic world survived by a handful of cities and off-planet colonies, Aaran is beset by constant threats against her and her closest allies. She will not be put down, however … 

A Thief at the Gala (link) no change, now listed here. (Free.)
Synopsis: A mysterious crown claiming scrolls, a monster with a taste for ponies! How will Doctor Whooves and Forelock Holmes unearth the truth behind the threat? What is Vallade’s real target and why is he so fascinated with Ditzy Do? 

Every One Fight (link), updated to premium status on Smashwords. (Free.)
Synopsis: Masurani was set to run professionally when her father dies in a terrorist attack. Between puberty and grief she pursues the martial arts only to refuse a invitation to join the government backed KnightsMage. Entrapped by a devious street fighter and forced to turn professional, Petulant promises to reveal the nature of her father’s death, but can she survive this match and learn the truth?

Sector Bomb (link), no change, now listed here. (Free.)
Synopsis: Was it a bomb or magic? Sector 9 is levelled, hundreds dead, thousands injured and in dire need. While the Alliance of Courts decides how best to curtail costs, Representative Castlegar of Whitegraft charges ex-cop Aaran Coates and android associate Buddy Namiki to prevent another attack.

Join me on Twitter for more of this kinda thing.

Enjoy!

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Filed under digital publishing, fiction, freebies, novel, online services, promotional, publishing, short story, stories, writing

Tracking the Past (Part 5)

Part 5: Trackerfixing, Self-Addressing

The 604 Crew made us an offer we couldn’t refuse, one summer. While my participation in various Vantari and VCVGC parties garnered some attention, and the respect of people who fascinated me, I was hungry for recognition. Roger Earl provided some of that, sharing his endless enthusiasm and incisive analytic talent to the table.

He was the cool geek, and he made me feel cool. I didn’t understand what it was to be cool then, and it would be another ten years before I began to figure it out. He was that guy, you know, the one who didn’t just own an Amiga, but grokked it. He was into the underbelly of technology and always had a fascinating story about his work to tell.

Banks are every bit as fallible as the rest of us, don’t forget that.

Roger’s legitimizing of my hobby increased my hunger for more of the same. Then, The 604 Crew, more of an idea than a group, extended us an invitation to participate in a competition they called “Trackerfix”. A compo! An honest to goodness compo! In Canada!

Awesome!

Rowan turned out to be a pretty cool guy too. He actually knew music theory, whereas I’ve – until recently – flown by the seat of my pants. Very little theory, except for what my Dad taught me. Valuable things like – in solos you can go where ever you want, as long as you come back. Question and answer, and be an avid listener.

It wasn’t a coincidence I used Yes samples in my music, but I digress.

Rowan told us we had a half hour to compose something with the chip samples we were given, so I did what I do best: Immediate response. It’s something I learned from watching Emily Carr art courses on PBS that applies to creativity of all kinds. You don’t think – you just take it in and create.

1 Gig Per Byte had a good bassline and not much else, but I could be proud of it. After this we were invited to contribute to The 604 Crew’s music disk, so I submitted a few tracks that were admittedly repetitious in nature. I was pretty upset by this, and it is possible to find some of that vitriol in my sampletexts, if you look.

Not my more gracious moments. I composed songs to combat this view and … frankly, aspect of myself. I had no musical education to lean on, so I had to find it in external influences. Those in my immediate vicinity worth mentioning are Derek who expected higher quality samples from me, and Ryan who was never satisfied with my first effort. Dave selflessly hosted out music, and without him – well, I’ve been over that, haven’t I?

I was growing as a musician in leaps and bounds. Yet, it was those who I never met who contributed significantly to my development. Where to start? Moby, of course, because anyone who says they don’t know Moby, just doesn’t know it. Jogier Liljedahl, u4ia (Jim Young), Count Zero (gotta love some bombastic YM2149 drumlines!), EuphoniX and so many more.

The Atari demoscene was my bread and butter.

Even now my most ‘popular’ downloads online are my simpler, less technically advanced tracks. Theme of Light, for instance, was my response to Robert Miles’ Children. Songs like that prove I wasn’t a good judge of how my music will be received. The sample quality is simply atrocious, but it does have a good beat, and under the right circumstances, might be rave or dance material.

Who knows?

Dave and Ryan believed in my music, and me, enough to help me progress to a higher form of music. Well, enter the multi-channel era. Whilst they tinkered with ScreamTracker and FastTracker, Dave provided me with an Atari STe, which I used to produce my 8-channel works.

While audio fidelity suffered with doubtful mixing quality, my skills flourished. 1997 and 1998 were banner years for me, with 1998: Sailor Rifts my magnum opus. Filling a single disk to the brim and stacking samples together to make it all fit into a single module, I composed until Octalyzer STe couldn’t possibly manage another pattern. 830K not once, but twice.

It wasn’t long before I was going to need a new machine.

Continued next week.

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Filed under article, challenge, contest, creative process, digital publishing, good things, history, immediate response

Remarkable Objects – An Aaran Coates Mystery

This is the result – after some necessary editing – of the challenge I began alongside NaNoWriMo in November. My first police drama. Enjoy!

Remarkable Objects
By Simon Woodington

Face first on the pavement, no sign of trauma, foul play or … anything that a keen eye or diagnostic hand could detect. Detective Inspector Penny Broken frowned and unfolded her arms with the synthetic crinkle of weather resistant jacket, gesturing at the nape of the neck, the back of his thick legs, vaguely suggesting the ‘usual’ vulnerabilities. She prefaced lightly: “He was no vagabond. Ordinary as they come; clothes covered in ash from a day at Westbarrow. Ulysses Joinfellow, unmarried, age thirty-six. A loner by the looks of his complexion and social profile. We’re running the ID. He had twenty credits on him, unmarked.” Continue reading

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Filed under digital publishing, fiction, police, science fiction, short story, stories, writing

Eschewing the Silly

This is exactly why I didn’t get into NaNoWriMo. I’ve a story with an ending, now, but it gets in the way of the first part of a novel that needs to be finished. I’d hoped to include it in Bold Curves, but … until it’s ready … that won’t be happening. It might, mind you, and become part of the anthology available for pre-order thanks to Smashwords. Bold Curves will be retailing for a price of your choosing. While I’ve been quiet, I have published also A Thief at the Gala and Sector Bomb, both free as well.

That’s all for now.

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Filed under digital publishing, impromptu, marketing, promotion, promotional, writing

Writing On, NaNoWriMode and Sliver of Light Chapter Three

NaNoWriMo is at hand, so those of you determined to take on the challenge are likely planning meets and/or your method of approach. The recipient of encouragement (the enthusiastic kind), I’m not on the fence about the idea. I plan to utilize the remainder of the month to complete my Sliver of Light manuscript draft, which for those interested is being updated almost chapter by chapter on Amazon’s Write On. Continue reading

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